Trailer is great. These class overviews are also good: http://www.gametrailers.com/video/adept-combat-mass-effect/59490 http://www.gametrailers.com/video/sentinel-class-mass-effect/59962 http://www.gametrailers.com/video/infiltrator-class-mass-effect/60276 I would like to know the control scheme though. The first game a…
So demo be out. I'll be getting it later today but what does everyone else think? The celebs people have made so far are amusing :D http://kotaku.com/5904936/from-god-of-war-to-the-king-of-pop-heres-dragons-dogmas-character-creator/gallery/1 So I tried it out (PS3) and I have to say the fighting is fun and very unforgiving…
Thanks for all the help so far! Here is a link to the sample I'm working on. It's really simple, because I'm just trying to get the principles down. I reimported the texture with no mipmaps and it helped a bit, but if I pump up the red, green and blue colors they still give the same effect.…
Yeah, sorry about that :D A pictures worth a thousand words...that`s why I`ll put quite a few. First I`ll put a lightsaber low poly (1008 Tris) and high poly (590K Tris) I recently made. I wrote the error encountered but I`ll mention them here too: a lot fo lines are wavy instead of being simply straight (e.g. at the end…
Does any of you guys have a video how to work with Seneca's UV Hotspots? Thanks in advance! P.s.- Typical... found it right after posting. To anyone looking in the future: https://dl.dropbox.com/u/59726612/uvHotSpots.mov
yeah so now we have that of of our chest lets not make this into a "why is the gamesindustry so sexist" thread. Its just good reference, thats all. 360 degrees reference of slightly different body-types and faces. if you know any links of reference like this of other body-types that might or might not be considered the…