http://kotaku.com/5806511/bankrupted-studio-says-square+enix-demanded-code-by-fax-didnt-recognize-ffxii-screenshots What happened to my beautiful Squaresoft. :(
It is real time, in a game engine. I can't remember off the top of my head what engine we're using (I have a feeling it's the latest unreal engine) but what we are aiming for is a full 3D version of Elizibeth st, in which we as players will be able to interact. Regarding the poly counts, its pretty flexible. I checked with…
The 285 (and 260) is a DX10 card, you can get a 5870 for the same price, and it's DX11. Not to mention much better performance in several scenarios. http://www.tomshardware.com/reviews/radeon-hd-5870,2422-13.html
mm, ati have been behind the game driver wise for years now but the new card ranges have been looking pretty impressive. Have the drivers improved at all since the AMD buyout? I'm also in the market for a new GPU, my 8600gt is getting seriously tired and needs to be retired to my HTPC so I was looking at a radeon 5870…
More like wrastle a cactus, they're wearing ice cooled suits and have to take breaks in a little AC shack otherwise the 136f (58c) temp would get em. Everyone that looks at the pics thinks "oh it must be cold" heh, we'll they wish it was.
I spent quite a while researching this subject a while back - reading loads of reviews, asking people their opinions and so forth. In the end I went with the Asus G73JH http://www.asus.co.nz/product.aspx?P_ID=8je5Ot4HBnKOdT81&content=specifications Core i7, Radeon HD 5870, 8 gig RAM. You shan't have any problems with…
@ajr2764: Thanks for the feedback. You are right, this thing is pretty boring. I initially wanted to try to stay as true as possible to the concept. I think I've done okay there, maybe now I can take some design liberties and spice things up a bit. Anyway, here is the normal bake for the main case: Wires: Stats: Tris: 582…
580 tris so far after around 2 hours chugging away. All of that is UVmapped, it just needs arranging once I've got the rest of the mesh. Its fun working out what faces can share uvs :)
To be honest I don't exactly understand what exactly you're trying to achieve that isn't very easily possible with a very standard type of inverse foot setup. You mentioned this: [ QUOTE ] [...]for a more specific example, reverse-FK on the foot, where I'd like to be able to: - Rotate the whole foot from the toes, heel or…