Really nice texture, dont miss out on a great light setup there, you can make this really nice photorealistic with that texture and model. Strongly against simplifying things such as lamps and tires. Totally don't get this taking polys away for the sake of taking polys away. If a good rendition of that shape demands those…
Start with the main chunks of the face. dont even worry about sculpting any details until you have a nice dynameshed had shape. from there start blocking in the eye sockets, and nose. I always do the mouth last and generally use an image stencil. ( I normally wok in mudbox so im unsure about how to set those up in zbrush…
Try imgur or imgbox or something instead of Deviantart, and make sure you get a link that ends in the file extension. http://rocksoildnz.deviantart.com/art/First-sculpt-523807181?ga_submit_new=10%253A1427828879 http://rocksoildnz.deviantart.com/art/kitchen-523806493 http://rocksoildnz.deviantart.com/art/Turret-523806309…
Taken directly from the Environment challenge. I think it actually works well for the most part as it doesn't limit polycount or texture sizes. More about just making good art that is challenging for you to create within the time frame. Things to add, in my opinion: * Make sure your work is rigged and posed, maybe? Final…
You'd get deep into the rabbithole with this approach, with each item you handle there will be multiple exceptions and different behaviors. Here, I made a barebones undo items collector - it will popup a rollout pre-filled with the contents of undo history listbox. Feel free to use that as a starting point, add a timer to…
Generally speaking, vertex count is more important in games than triangle count. So if you have a model with 5000 verts and 7000 tris, vs a model with 5000 verts and 5000 tris, the 7000 tris model is actually much more efficient. Triangles are not free, but saving triangles at the cost of verts and these sort of UV layouts…
Thank you guys so much for your feedback, I thought he looked kind of weird but no one including myself could really point anything specific out. (maybe because there is so much wrong :P) Praetus - I see exactly what you are talking about when I browsed through that thread, that is great inspiration for me and I am looking…
You have to ask the client themselves on what the polycount and what type of maps can be used since it depends on their engine and the scale of the game will be. Don't be afraid to ask questions such as these to them. Its pretty vague if they just say "for tablets". But just in case, 3000-3500 tri is a good number for a…
Overall, it's a nice improvement, but some parts still need fixing. Here are the main areas that I've noticed and think could use some further improvement. 1. The extrusion looks really weird - it should be much shorter. Example : http://www.rusmilitary.com/images/akm_3pcs.jpg 2. The stock too looks strange, almost as if…
Moved recently to Langley BC and now I'm on Shaw, which I'm pretty happy with. They have a cheap 50Mbps plan and a cool system for dealing with data caps. If you go over the limit (which is pretty high) instead of being gouged-per-GB you just get bumped up to a better plan for the rest of the month, which might give you…