This is my wip so far. I'm leaving working on the helmet till I've nailed down the proportions, which is not the case yet because I think it's integral to making sure the model looks right. I think I'll make the shirt underneath the model leather scales. I can't figure out from the concept what it is but chunky scales…
Hey guys, here's a part of a bigger project I'm doing for my final year in Uni. I'm gonna try and make a different thread for it and post all the wips and what I plan to do till the end. But these are just some renders for a milestone. Unfortunately I didn't have time to tweak a lot of stuff I would have liked to tweak
So I'm pretty much calling her done, but I'm leaving the WIP tag on, because I'm going to render in batches... So when I get up as far as letter "D" done I'm going to render them all in a group. There might be a little extra cleanup before render, as I learn more about the process of mini sculpting.
I didn't have a Facebook for a few years. Ended up getting it when a lead I met asked to connect on FB. So far being active on FB (posting WIP, final assets, etc) got me my first job and a few other interviews here and there. I don't love it but I appreciate what it's done for my career.
1 more day to work on this before it has to go on my portfolio, changed the lighting, added dust particle system (WIP), changed the pips (needs more roughness). Still need to break up the dividers and add a steam effect. Anything else that can be done to make it looks realistic and awesome. Maybe some decals on the windows…
A few WIP images from my ongoing progress. Still a ton to do. Refine, refine, refine. I need to fix the hair, the face, the eyes, the hands. I need to write the paragraph. I need to consolidate a bunch of textures to the same sheets and add a bunch of small details. And more.... I need to sleep more and spend more time…
@Kid.in.the.Dark Thanks for the critique ! I will be making 2 variations of this level. 1 With the scale as is and 1 with a longer and taller hall. I will also be doing a fly through with a camera to show the back wall more as well. This is a project i want to tinker a lot more with after hand in. Ill post a wip up soon to…
Hey everyone! I've been really busy but I decided to pick this environment back up and I'm determined to finish it. Here are some progress shots of where it is at the moment. Trying to knock out this first half of the environment first before moving to the city section. Been chipping away at it this week so it's still an…
Alrighty. First WIP and the reference sheet is done, gotta back off on some of the complex forms of the calve area and make sure I'm not destroy anatomy on her thighs, but the blockout is getting there! I know there's not much at the moment, but please share with me any C&C. I want to make sure the silhouette is on point…
Arboretum WIP Work in progress of my latest personal project; an architecture piece heavily inspired by the Crystal Gardens in Madrid. More time practicing Zmodeler as well as learning how to use arrays within Blender. I'm hoping to figure out how to use Substance Designer to create procedural textures to use when I head…