Ignore the link (that was) in my signature, that's ancient and I actually forgot it was there. None of that will be included in the new portfolio. Focusing on the weapon attached, any suggestions on raising the realism bar? Texture for this was done largely with photo-textures from CGTextures, normals through CrazyBump,…
Theme - Mega-structure - The Leech (Energy/Resource extractor) WIP Thread - UTMC - CGAmanra A reference to Unreal 2 Hell Environment Twas fun, when I finally had the time to make this. High Rez available here. Cheers!
intresting- EQ: I most defiantly approach a textured from an old school standpoint. Highlight edges till death! I`m reading an interesting article on metal in reguards to spec and how it should be handled: http://www.neilblevins.com/cg_education/metal_and_refs/metal_and_refs.htm I`ve learned quite a bit, but I`m wondering…
Damnit, now I have to go being a douche at CGTalk instead, what a hassle. But yeah, don't be a douche overall as this is the digital age and the web never forgets.
Initially it doesn't sound terribly complicated to me, if you're just talking about a walk through video of an environment with keyframed cameras. What will greatly affect whether or not you can complete the project is the scale of the project, IE am I doing one nicely detailed room by working on it like crazy for a solid…
Theory https://youtu.be/tr86CLOiSBA Practice https://www.youtube.com/watch?v=YWSRnuvaTXk Practical Theory http://www.neilblevins.com/cg_education/primary_secondary_and_tertiary_shapes/primary_secondary_and_tertiary_shapes.htm Hope it helps, these have been some of the resources of most value to me.
Lroy - Yeah, it was part of my personal brief for this project that I hand paint as much of her as possible. There are exceptions. I used some alpha stamps for the Fabric structure, a base repeating leather texture which i worked into with more damage and creases and finally a bit of lace from cgtextures for the bra strap.…
man, that must be some brutal shipping or import taxing to raise the prices that much Sampson. All the more reason to go with the MG series, if you are going to be playing like house/coffe-shop/smaller gigs then an MG50 (or whatever the current version of that is) should be more than enough. One of my friends had one and…
We already have a Linux version. It's not public because we havent' had time to put a protection system in there, but it's already fully functional and I believe some people in big CGI studios are using it already. As for the 8k and tiles system it's a pretty hard task as the core of substance is really designed to be…
I think your textures could really benefit from some photo sourcing, trying to make it look real with all hand painting is not only going o be time consuming but also extremely hard. check out cgtextures.com for some good base texture kinda stuff.