Hey guys & gals. Looks like it's that time of year again, so get your quills and spare parchment out for another round of #inktober. Would love to keep the motivation train rolling by seeing everyone's work. Good luck everyone :)
does anyone recomend a good one ? i tried art rage and another one i cant recall the name where you have a server and you go on the website and connect thru there, but it was way too bullshitty... thanks in advance guys !
My team consisting of myself and a sound guy are looking for a rigger animator willing to work for pay when the game is sold. Experience not required, a simple reel works. Maya preferred. Contact me via email @ earth2jeremy@gmail.com
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. Devil's Punishment Main Menu Art About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
praise the maker, got to rush post been a bit but i got results worth sharing i think especially since idk if anyone figured out the "issues" with blenders EEVEE renderings/viewport situations i took a long while to be honest: This is EEVEE , yes i did "fix it for me"; idk if anyone else did it for themselves. I made SOoo…
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…