Hi guys,my personal project, a real-time character rendered in marmoset toolbag. Zbrush - Marvelous designer - Skin Substance painter https://www.artstation.com/artsun3d
This is a fan art of Skittari fro; the W40K Universe. Start in Zbrush and Marvelous to block out the shapes and refine in 3dsmax. Hope you like it and constructives critics are welcomed.
Here is the latest environment that Ive worked on: Modeled in Maya / Zbrush / Marvelous, rendered in Ue4 and post in Photoshop: Any feedback / critique is highly appreciated!