While I love how the game looks to be becoming more in depth and realistic, it does seem a bit worrisome to me. I enjoy the unrealistic cartoony superficial violence of other GTA games, but I don't want to become emotionally involved in a realistic plot where I'm murdering people for fun. When I play a game, I like to play…
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The fingertips should be about halfway down the thigh, this guys' fingertips go town to his knees. What I mean about the shoulders is that they should be a bit bulkier, right now they don't look like they support the head well enough. And he could use a bit bigger 'wings'. What's offputting about the image is that you're…
Hi Polycount community! I’ve just finished modeling this detailed RTX 5080 GPU using Blender. It’s perfect for product visualization, gaming, and realistic rendering. * Formats: Blender You can grab it here on my CGTrader store:…
@Jeff: Thanks for the input Jeff, I see where you are coming from when you say Specialize. I know the importance of Specialization, hence me doing only environments/things related to it, but I always thought it was a good idea to showcase the ability to work in multiple art styles. Over here in the UK theres a wide…
What bugs me about all these new graphics capabilities is when developers seem to think they can just leave out style almost completely and replace it with artwork that's exceedingly well-rendered and "realistic" (in the sense that it's believable as a fairly detailed three dimensional form, lit by real lights), but that…
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looks really good man, well done getting him finished! my biggest criticism is that the materials don't gel well together. it looks like a strange mix of realistic texturing (or, wanting them to be realistic), and plastic miniature looking materials. the metals on the hammer, and the subtle surface detailing and scratches…
Ya but "realistically speaking," they dont layer up and fade as well you know? After the battles and what not you would require a good bath with heavy fluids to get the blood off. Since we are talking about game which is not soo realistic. I am cool with blood spatter, I just dont like it when they could've done a better…
Are you talking about the Millenia's AK? In my book, there is two type of way to approach realism in texture. The pure photo realistic way like the second one (now with the PBR it's even more separated I think), and the ''over-realistic, or "stylized realistic'' way. Like some of the Millenia works, or maybe some of…