I once read a story about a japanese man that created a few 3d scenes vertex by vertex, basically just writing an obj from scratch. I can't find it though.
those words , the longer one is japanese, another one is "honour". well normally chinese stuff i dont think will put this 2 words on that, it is like tatoo "water" on your arm.
I see this every Friday/Saturday night. Just rename it "Drunk Japanese businessman on the train." Give them all spray-on hair or a rug and have it flap around as they move and stumble.
The '98 Godzilla was a cool looking monster and all, but not really... Godzilla. The new one being similar to 'the old Japanese version' is exactly what makes it better. It actually looks like Godzilla.
a winter attack would fail but a summer attack with better conditions would work much better. The japanese sure had no problems invading the alluetians in alaska during World War 2
I loved RE4, but now... come on. The genre has moved on. Once again, Japanese developers show their stubborn nature by refusing to adapt. Dead Space is the new king of survival horror.
The top is Crackdown. The other is Crackdown 2. Both for Japanese market. The confusion is like if someone did this for Fallout 3: Then did this for Fallout Vegas: Doesn't even seem like the same game.
-Eat, sleep and exercise regularly -Don't fail courses anymore -Draw, model, texture more -Save money for a new computer -Continue learning Japanese So much to do this year...
I dont like the way the virtual console is region specific. The only games I would get are Japanese N64 games like Sin and Punishment, they might never be available to europe.
http://www.cc2.co.jp/montreal/#recruit http://www.cc2.co.jp/montreal/#top It's nice to see more japanese developper coming in our yard. It's a good time to be a gamedev in Mtl right now (I guess?)