Good stuff, Markus! A bit of a crit, if you don't mind? I know these are quick practice things. His left foot is sliding a bit funny in the throw. Throwing would put all your weight on the ball of his toe, so the slide back definitely makes it lose some weight. Plus it looks like it's sliding on his heel. His neck also…
Okay. I'll post the dropbox link. Thanks guys for helping me with this. I do have xnormal, but don't want to move into that until I'm comfy doing this stuff in Max. I know its good to learn other platforms, but what if I am looking for work down the road and the companies only bake in Max? Anyhow, the file I shared is the…
get another HDD or some other way of making backups of your work regularly (DVDs do not count). could even be a USB drive. Just make sure you back up often. You don't want to lose your folio when your "work" HDD quits. SSD + 2 HDDs (1 work, 1 backup) is pretty much a must (you're still fxxked when a truck/lightning/falling…
@maxivz Thanks for the response, while it didn't directly fix my issue you've taught me something more about the engine so hopefully I'll be able to do more with my lighting. Basically I'm abit stumped at whats causing the problem, the images above were taken on my home PC but when I came into work today I opened the scene…
okay I gave the github thing a go and after some minor issue it looks like its working fine in PS CC 2015.1.2 I did some quick tests with the debug version, and all worked for me, wasn't doing anything serious though.. For the time being I just uploaded a zxp build (which I did not test at all to be honest..) to my…
Cheers guys :) Tut 3 Zbrush Matcaps/Lightcaps A couple people inquired about my matcaps for Zbrush; It's actually a Lightcap more than matcap, underneath its just one of the standards like 'Matcap Gray'. I usually stick atleast 3 lights; a soft front light large aperture, a strong small aperture for the spec, and a dim…
It's about goddamn time! Enough excuses. If people are begging for it, you don't tell them they don't want it. I know it's a free app, but damn I hated the floating controls. Especially when you accidentally closed one (assuming it would close the app). Too bad about the WACOM issue though :( (Un)fortunately (for me), I…
Hi Everyone, Im building an interactive kids adventure book for the iOS platform.Im working on the development side(Unity) but Im looking for someone to model/rig lowpoly characters. Im still in the concept/prototype phase,so id be requesting assets on a phased basis,but it would be good to find someone talented and…
UPDATE OVERVIEW TIL JAN-22-2014: Hi there! This year I want to focus a bit more on my sculpting skills, I get the shapes correct mostly but aint that fast or detailed yet. So being a fan of the boardgame legacy: testament of duke the grecy. I thought doing busts for all the player characters to then 3d print and use a…
So basically I don't get my baked normals out correctly. I use xNormal to bake them. I have tried baking the normals with a cage, but it didn't seem to help much. It seems to happen where I made UV cuts. To describe my workflow a little for this model: I made the model in zBrush, retopologized in 3DCoat, UV'd in Maya then…