Definitely try out Suite 2! :smiley: It's significantly faster than 1.8 in every way, and the results are also improved. Don't take my word for it - try it out and see!
"...you can highlight the fields in question and use *=147 to magically multiply all values by that amount. Other arithmetic operators such as +=, -=, and /=, can all be used to avoid that handheld marvel of technology!"
here are the final screens ds resolution full beauty 1100 triangulated polygons 2 128² and one 256² texture with some free space for additional cars comments please
Was trying to sound that 512 was small for 250 polys... Damn internet with the sarcasm. (just to clear it out, i agree with you, perhaps a 128 would be the most correct i think )
http://www.overclockers.co.uk/showproduct.php?prodid=KB-145-LG&groupid=702&catid=23&subcat= I have one of these got it about a month ago best keyboard ever
Bottom-left is the UV layout for bits that will have transparency (the flipper, tail and feet), and bottom-right is the body, "leg" (stumpy as it is) and head. Both 128's.
lets see if you lads can multitask. http://www.kongregate.com/games/IcyLime/multitask my high score so far is 108 :D edit: now its 123 edit2: now its 156
Game ready model of a Carl Zeiss binocular. Done as a side project to practice modeling, texturing and rendering. 4.484 Tris, 1 Texture Set, 128 px/cm at 4k Pretty happy how it turned out, what do you think? What can i improve on?
I thought it was just my crappy South African internet, but it's somewhat nice to see it's not only me. Getting this 9/10: "Error 118 (net::ERR_CONNECTION_TIMED_OUT): The operation timed out."