Hello, My name is Corey Bastos. I am an Environment Artist with previous experience on working on Age of Conan. I am currently available for freelance work. www.CoreyBastos.com Corey.Bastos@hotmail.com Example of recent work:
I remember seeing a tutorial where it's explained how to deform low poly by HP's uv's. The example was scarf modeling/baking. It was a great tutorial, but I can't find it anymore Thanks.
Have you taken a look at the Digital Human example project on Marketplace? I found that a great resource to breakdown an approach to rendering skin realistically in Unreal.
The renders above look like poser art, which is to say purchased assets put together to form an image. There is nothing wrong with that, but you have to be pretty good to pull it off. The difference in the quality of the figure and background makes the images jarring to look at. It looks like the model doesn't belong in…