Hi, I'm Lambdafish, Lead Designer of Celtic Dragon Studio. We are seeking the following roles for our project Azzy Battles the Darkness: * Animator * Concept Artist * Technical Artist Though the advertisement has been made for the above roles specifically, speculative applications are welcome from any role. We want to find…
@Ashervisalis Thank you for the feedback and encouragement. :) I found lighting the basement scene to be pretty tricky. Looking at it now, I see that I put too much weight into matching the concept art versus visibility in the engine. I’ll link the Google Drive folder where my art test is stored in my original post along…
So, I’ve been seriously thinking about trying to pivot back into games for about a year now. I've been working as a software engineer for the past 5 years. But I think the next phase of my life I want to be back in games. Some of the things I think I want are: * Level design. * Shipped titles. * Star Wars IP. * First…
On any given day and in no particular order I... * Work as a Lead Artist for Ubisoft on huge "AAA" titles. * Manage all the different avenues of Polycount (community, social, members, threads, etc.) * Work on my own personal projects * Socialize with friends or... * ...play games. * Spend time with my wife and daughter…
The biggest impact artists make on the world (in my opinion) is inspiring other people. Art is necessary in the modern gaming world and thanks to gaming, I've obtained so many great memories. Some of the people I talk to the most are people I've met playing Counter-Strike online 10 years ago. I know plenty of people who…
About a month ago I came up with a list for a new image. I have a few more apps in a folder at home that I plan on testing before adding to the list. I have been planning to investigate virtualising some of the apps and Deep freezing. Anyway, here is the list as it currently stands; [size=+1]OS Updates and AV [/size]…
Also make sure your computer doesn't get BSODs while you work. Which means no beta drivers (there's a reason they're called beta). No unnecessary software - if you want to test stuff do it in a VM. Get quality hardware, not some cheap junk with crappy drivers - cheap addon cards for USB ports and cheap USB devices have…
Hi Klamp! We aim to hopefully have this game released on web browsers, android, iOS, Steam and POSSIBLY the console market depending on how well our crowdfunding goes. We will be releasing a demo trailer very soon which I will upload on here for you to get a feel of the game mechanics. Thank you for your support! Cremuss,…
Taking a small break as I hack away on my next piece. I think your new version is great! I would say your decision to change it up has benefited it a lot. Not just as an artistic piece with nicer color balance but it helps you stand out from the same-ol stuff we've seen before. UT has seen many maps with fire and one with…
@spiderDude: that does help a lot, I can understand it’s a hard route to go down and I’ve tried in the past, I’ve tried to be more active with polycount but something always seems to come it with my current course though that is coming to an end very soon so I will hopefully be majorly posting on my thread in pimping and…