Nice model and bake, but I feel the material needs a lot of work. Generally speaking military paint is very mat with a lower gloss than your average car. It could also do with a cubemap to really sell the reflections that you can see. The glass would be better because of this.…
First off, I'd contact Discreet, get the installation problems sorted out. Nothing sucks like crashing frequently, and not being able to learn from the docs. Here's a handy tut from Fordy about exporting vertex colors from Max to Unreal Ed. http://www.planetunreal.com/fordy/gradientssmeshtutorials/15.html Vertex…
Putting any HDR bitmaps into a game is not applicable yet as they are 32bit images so you eat up the texture ram quick. Emitting light from a texture can be done with a 4bit image no need for HDR and reflections as well. The only reason to use an HDR image for either is you get way more levels of intensity, so you still…
The tree trunks & branches do have UVs. The connections between the branches have UVs too, but they're kind of messed up. The leaves have no UVs, but if you use Special as the leaf type, you can add a UVW Map modifier and use Face Mapping. My image shows the difference between default vertex normals (left side trees) and…
more of this: less of this: Afaik, USA overspent their gold reserves. fort knox is empty. the last financial crisis of 1987 cost about $160.1 billion, this one is 9000 billion? even inflation adjusted, i'd guess USA is in somewhat deeper shit than in 1987.
Heya and welcome to yet another PARPG news update. This time the question of the week is: Mirror mirror on the wall, who has the fairest portrait of them all? You decide! To cope with the complexity of creating an entire large-scale game, we've recently agreed to start using Trac and especially its ticket feature for all…
I bought apple stock last year at ~180. it dropped to 160. I sold it and used the money to go to china for two weeks. the stock then dropped all the way to 70. f them.