I read more on this and it happened last July. The dp walked in Bales line of site behind his co-star and broke his concentration or whatever and this is considered a HUGE no no in films. So stress, long hours, hard scene to get into and then blam some jack ass ruins it. Yeah I would blow up to.
Looks great - not really my sort of game (I got stressed imaging having to shoot all those projectiles just watching!) but the visual style is really refreshing and nicely polished. I couldn't tell which parts were ingame and which were cutscenes which means somebody was doing the right thing!
thanks Adam I didn't finish last year but damn I'm happy to have finished this year, whatever the results are, it's an awesome contest, I hope there will be one next year. the end was quite stressing and I had to rush some stuff but I guess it's the rule, thanks a lot to FredH (and the others if any) for organizing that.
Yea, don't bother applying to jobs you have either no experience in, or have nothing in your portfolio showing your ability to accomplish that position's responsibilities. You will just waste time stressing about hearing back when you never will. Build a folio around what you do best and apply to jobs pertaining to that…
Kevin, thank you once again for showing us your workflow and your process. I was beginning to get stressed out just looking at the WIPs and reading through the info on them! It's amazing the work you've got to do in the time you have. Thank you once again and will continue looking forward to the things you show!
Good finish mike- yeah these are supposed to be quick so whatever you can do - no stress- If i was to critique I'd say a bit more love on the diffuse would have been nice. Rdmlegend cried so hard he fried his keyboard and therefor couldnt finish.:poly124:hehe see you on the next one
Thanks guys for the comments! I am going to take all advices and get on and finish today I hope! Thegodzero : your right! I have moved away in colour, some intenionally, some not, I am looking to get back to it today and hope to get a little closer. Not stressing if its not 100% but will try! Cheers!
I've been busying myself with the low poly and playing Blacklight just to take a break from the stress. Today I felt refreshed enough to start back on the body sculpt. Luckily I had the base mesh saved so I'm already pretty well along. Any critiques on the previous sculpt would help. :)
So great Amatobahn was exactly looking for something like this some days ago. Speeding up small thing like this makes for a much smoother workflow. Don\t want to stress you but you said you will start working on a maya version. When do you think that will be ready? because that's what i really need
sorry for not reply earlier .. I started to mess around with Blender and I forget about all . Guys .. I want to thank you all for your comments & thoughts .. maybe for you its nothing but for me .. it was just what I needed ( too much stupid stress on my head ) so again thanks you all . :)