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Re: Diablo III RoS Fanart: Crusader
Reply by
jmiles
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May 2014
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3D Art Showcase & Critiques
scues me--- the hair is actually on a separate map-- painted it on a 512, but I could reduce it to a 256 or 128, but the rest of the body is 1x1024
Re: Sword and Shield WIP
Reply by
00Zero
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Sep 2009
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3D Art Showcase & Critiques
nice. going to do the fire particles too? whats the final texture size gonna be? arent these things like 128 in game?
Re: GDC 2014 - Polycount Meetup
Reply by
Jeff Parrott
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Jan 2014
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General Discussion
I'm 110% sure I'll be there. Lefty O'Doul's again? Facebook group: https://www.facebook.com/groups/204790549724678/
Re: [UE4] Resident evil style scene
Reply by
B.O.W.
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Apr 2017
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3D Art Showcase & Critiques
I have added the reflection capture,Capture accuracy is 128.Perhaps the reason for the accuracy of the reflection capture?
Re: Arizona Rep. Giffords Shot; Condition Unclear
Reply by
Bigjohn
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Jan 2011
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General Discussion
No, in post #113 you quoted Super Happy Cow, but accidentally wrote Gav. It wasn't his quote.
2 results
Re: Darkness 2 !!!
Reply by
JasonLavoie
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Apr 2011
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General Discussion
A preview of the free Comic Book in preparation for the Darkness 2 :) http://comics.ign.com/articles/116/1164702p1.html
Re: Knights: Spiral Islands Art dump
Reply by
HyPer128
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Feb 2011
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3D Art Showcase & Critiques
i thought it was bad before, now the 128's gonna mess people up forsure, hah
2 results
Re: Jam game art
Reply by
Ninjas
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Nov 2012
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3D Art Showcase & Critiques
Oh yeah, you can download it here for free: http://bmo.fuckthisjam.com/submissions/110-desperate-gods
Re: spore
Reply by
pogonip
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Mar 2005
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General Discussion
It looks so awesome ...probebly my most anticipated game now along with Zelda and Mario 128 !!
Re: uvtools
Reply by
renderhjs
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Jul 2010
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Technical Talk
was fixed by this guy: http://fearthedevil.com/words/?p=117 although that post is almost a year old by now
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