@justo Blender uses the concept of last selected is active, both in object and edit mode, and this will be reflected by a different colour wireframe or sub-object. For similar to Max shaded wireframe I use Maxivz tools. Beveling is pretty much as @ant1fact described, with weights being the same as setting them in Max…
Here's something that should be simple but isn't : Starting from a set of curves (either of the "2D" or "3D" kind in Blender terms), how does one generate a surface from that while still keeping the curves independantly editable, and with the surface updating itself either in real-time or at the very least at press of a…
Hey guys, Quick note to say that I made an updated build of custom normals, as usual here: http://download.blender.org/ftp/mont29/ This should (hopefully) be the final 'initial' version going to master (for 2.74 with a bit of luck, otherwise for 2.75). It uses DataTransfer code to copy normals from one object to another,…
You can easily just make up a "name" for each short cut to help you learn it. I remember in some tutorial I watched in XSI they called T - "Tagging points" just to remember that its for vertex selection, a little goofy, but it works. After you learn it and dont' have to look at the keyboard it doesnt' really matter, but I…
@musashidan @kanga @f1r3w4rr10r Thanks guys, I really appreciate the time to help, because it has helped me. The UV sync made it much easier for me navigate the UV of the entire object. I do think it should just be standard to see the whole UV of the object by default and if i want to isolate parts of the uv (which is a…
I created a plugin to make the fill tool a little more logical in Blender so now you can use "Bridge edge loop" (works both on selected loops and faces) Grid fill,and normal fill - all on the F-key. Also you have a lot of more options to tweak the tool to work like you want. Hopefully it will make Blender seem a little…
I'm not sure if it's just the pain of learning a new package, or the software itself, but I'm trying to learn Blender and am finding it insanely frustrating. Everything seems needlessly complicated and even simple operations hard to do. For example, in 3DS Max, to align vertices to an axis, I can either scale them manually…
I have already two more questions 😂 basically after I use the shortcut for Bevel or any other tool for which I might want to set parameters (like the % of the bevel etc...), I would like to stay focused on the area I'm working on and input the parameter there rather than having to move to the "Active Tool and Workspace"…
The first thing I did was change the behavior of the right and left mouse button. Then I mapped the 3d Cursor to ctrl+shift+right click. Since I almost never use it this isn't as awkward as it might sound. Then I used my newly liberated right click to act as a hotkey for opening the Mesh Select Mode menu. I've attached an…
@"Pedro Amorim" I think this addon is what you are looking for is the "Viewport Pies" addon (specifically the align menu, shortcut Alt X) Blender Wiki Link Blender Artist Link You can change align those verts by changing the pivot (active,median,individual origin, 3d cursor,bounding box) Pie menu shortcut is "." This is…