I feel bad following Tor but here it goes anyway :P Update on my drone. A WW2 era inspired colour scheme with some other additional tests. This is still a WIP I want to push the materials more. Cross post from here : http://www.polycount.com/forum/showthread.php?p=1793706#post1793706
Geez, the awesome level is always so high in this thread! Almost makes me embarassed to post. Almost... My current meager offering: Techno-Shaman's staff WIP. I'll be starting a proper thread after I've had some sleep, because this is just a prop for a whole character I'd love some advice on...
JEEBUS SO MUCH GOOD STUFF ON HERE!!!! Swizzle: DAYUM cmgillett: Gulp... wow SuadK: I have no words.... that is coming out incredible! Here is a screenshot of a project I am still very much in the WIP stages of. Here is the link to the x-post. Thanks! http://www.polycount.com/forum/showthread.php?p=1882235
Been a while since I posted anything - after seeing Man of Steel a while ago, I just fell in love with Faora, such a badass character so I decided to see if I could make her. Long ways to go still, but here she is in the bodysuit so far. Nothing is final, everything is WIP :)
This is my latest Project I'm working on I have used Maya,Z-Brush,NDO2,DDO and PS to produce my work. Ive render these images out in Marmoset ToolBag 2 this morning wanted to produce more images but it crashed on me. Its still WIP so still some work to do. Feedback appreciated.
Working on a set of weapons hewn from wood and stone, based (very loosely) on ancient Irish tools and weapons. WIP of the sword design, need to add some believable "lashings" to make it hold together without going down the "duct tape sword" route. Any suggestions? Looking forward to moving into an high poly sculpt.
@Coridium - Fantastic work as always, thanks for sharing the tutorial, I can definitely use that soon :D Some progress on a scene ive been working on for a few weeks, ive actually done a whole tonne of work, so ill be posting up a work-thread over the weekend, thought id post a wip for y'all :)
I think the base anatomy model needs quite a bit of work before you clothe her. Right now nothing is sitting properly, and her legs/arms appear as sticks shootin out from under bed sheets. Might be a good idea also to start a wip thread in P&p to get some targeted feedback.
Man there's some epic stuff in here! - Saman: awesome dota 2 set! will for sure upvote ya :D - moof: love that use of color! - Haz: beautiful work as always :D - jmiles: That character is really interesting. - Fightpunch: I love your design sense. Absoultely awesome. Here's a WIP: EDIT: ops my link was broken. FIXED!
Thanks you for the comment! i am making it up as i go trying to do a mix of soft and hard surface for this character. Its still a wip so there is much i still want to do to the backpack and i do see what you mean i will try to work around it and if i cant i will simply remove it. Thanks for the advise.