Thanks for comment @ysalex : oh it's not rendering, just screenshot in Zbrush and make some mood in PS :D here is small update again.. I work so slow :( need to focus more. and I diged detail for the head
Hi ZacD.I have import obj to maya.and just use the normal map after flip green channel is PS. It's looks correct. that's why i believe the normal map bake by 3dsmax is right. thanks for your reply
Congrats on a great looking scene :) Personally I would call it final from your last render, as it looks like your at that point where adding anything more would be like adding noise. ps: this should be featured.
well texture its just name for surface + color or idk how its explane you can just sculpt wood, rock or whatever you want take bump map and colorize it in PS and use it for something cool
Thanks again. Just to be on the safe side I'll probably export out at 16 bit in Substance and convert it down in PS. From what I gather it is as simple as going Image, then Mode and then selecting 8 bit? Nothing else?
Max doesn't have the "Convert Point Tool", so I'd bet you cannot change previous points during the creation stage, like you can in PS. There might be a script for it though. Have you tried Scriptspot?
I tested the current version texured, to get a feel of it, and what needs to be changed (which is quite a lot^^) The engine in SU: Decided to give the ship some markings. Here the PS Overpaints And here the ship set in scene: Suggestions? :)
one more episode x) this time we also have an exclusive interview with aaron foster from Lunar Software, on their game Routine ^^ link: www.thegamedevcast.com ps: tell us what you think about the new site! :)
Whoa, turned out great! That was Mathorne- http://www.polycount.com/forum/showthread.php?t=81096 -ps thanks for posting this, first time i'm seeing the final film too, even though it's been out for nearly a year, heh.
last one is super stylish- agree with shotgun on the judge critique- could maybe use to push some curves around in PS as well maybe bump th contrast a bit. You have some serious talent man.