Thanks for the replies guys. @TaylorAnimated - Thanks, I'm going to pay special attention to the proportions of my next character. I realize that this one is an anatomical nightmare. I followed through with it regardless to give myself a small victory. I'm at the phase in my art career where I need to make things day in…
Your modeling seems pretty good. It's much farther ahead when I first started at 17. Some suggestions: 1. The image sizes should be more consistent. Some are too tiny or not big enough. You want people to see your work, not dig up a magnifying glass. 2. Don't stick your assets in a pure black background. This provides bad…
Thanks for the feedback Jeff. I've completely synced the maya shader with the one in CE3 which means that the blend factor and blend falloff values used in maya will look exactly the same in CE3. Download link : https://dl.dropbox.com/u/53969153/Shaders/vertex_blend_03_colors_CE3.zip Thats weird because it working in all…
I lived in an old office in an empty warehouse for a year so I could have the time to get better at 3d. The guys i worked for were converting them into warehouse spaces for artists and creative types, so i worked there for two days a week building and doing timber work stuff, for which i got a free room in the old offices,…
I was aiming to get some BF4 playing done on my PS4 with my brother during xmas since we both have time off. Been unable to all day. So we thought that given that EA has a 7 day trial for BF4 on the PC we could possibly do that instead. Nope, vast majority of the day battlelog did not respond. No servers found, no stats,…
Hey Guys, here is a preview of a turn table i made. I decided to turn this in for a local student competition. So we will see how that goes. Thanx to all that gave me feedback and tips! Very much appreciated! :) [ame] http://www.youtube.com/watch?v=G-XYEN8Yg4U[/ame] As far as using this for my demo reel...i was thinking of…
Shiiiit, ive been figuring out how to deal with RSI for more then two years now. I think i finaly know what lifestyle is best to keep myself out of problems. For me its realy a combination of alot of factors. Biggest problem for me is my bloodflow. Making sure this stays optimal is key. Im wearing thermo gloves right now,…
Thanks everybody! I am glad everybody likes my rocks, and I can try to write up a guide or do a video when I get some free time. This is my process at the moment. 1) Model out the large forms in maya with a bunch of primitive shapes bashed together. Topology doesn't matter just get the silhouette and large parts in there.…
yup - although we try to work with free tools whenever possible and save cash wherever possible. Hence bamboos and no cintiqs. We don't have a tiki bar either :( I think with a studio with 1000 people and many top publishers it would be difficult to stay off Adobe's or Autiodesk's radar, even in China ;) Plus we pay for…
#1. Stop hand painting your textures. Unless you are specifically working at a studio that requires it depending on art style, the majority of your time will be photo-sourcing. #2. Instead of making 1 single board texture, make a 1024x1024 or a 512x1024 texture and have something like 5 or 6 different board lengths on it.…