I hope this will help you decide what you want to do: https://polycount.com/discussion/207245/riot-games-talking-about-the-foundations-of-the-games-industry
Low res study + doodle: I liked the character that came out from it, tried with some hair from a basemesh. Then refined a bit and painted. For painting i followed this video: https://www.youtube.com/watch?v=8BLBy0NQEec&t=2110s Eyes are textured spheres from here:…
I just want to say THANK YOU, I've been searching for this for over 3 months even tho this topic is really old and i dont know if you'd still in this forum. This is related to my topic: https://polycount.com/discussion/207475/lighting-artifacts-on-indirect-lighting-help-udk#latest
I did all the steps as you said guys but still I have this error ? also installed this like for update version and Still I have same error https://support.quixel.se/hc/en-us/articles/207575105-Quixel-Colors-doesn-t-update-to-the-latest-version-after-install
@Ubuska the idea is to store the pivot per element in its vertex colours, and then you bake the position and rotation data into uncompressed textures, so you create like a line per frame of animation, and the next frame on the next line etc etc. Then on the engine side you reconstruct the animation in the shader with this…
Added some newer model renders. You can find more like breakdowns and additional renders/characters in the threads below or just going to polybutts.com https://polycount.com/discussion/205937/ancient-warrior https://polycount.com/discussion/207953/art-dump-down-the-well…
I mean Unity itself as in the engine that powers 3DO. It's a bug that I believe only Unity themselves can fix, although we're exploring options on our end. http://support.quixel.se/hc/en-us/articles/207553255-Error-Couldn-t-switch-to-requested-monitor-resolution- This FAQ article mentions what I posted several months ago -…
Calling it finished. I think this is the best submission I have made so far. Still not up there with the best of you guys but an improvement that I am happy with. http://steamcommunity.com/sharedfiles/filedetails/?id=207816707 Thanks again for your help guys. I really appreciate it.
There's the work in progress documentation here: http://quixel.se/usermanual/quixelsuite/doku.php Ryan also posted some videos in the other quixel thread: http://www.polycount.com/forum/showpost.php?p=2079045&postcount=262 If you're still looking for stuff you could, in the mean time, look at the videos of legacy ddo as…