More Hollow Knight Fancreations, The pillbugs are NPC shopkeepers, and The Fluke Hero is an iteration off of Fluke Hermit, transforming into a Boss Fight. You can find more information on them here.
It's 30 fps (Source: Have couriers / wards animating in game) You can download the courier files from the website and test for yourself http://www.dota2.com/workshop/requirements/npcs
What I appreciate is that they didnt make the cities you encounter just a few huts an an npc, instead some of them actually look like large functional cities full of people.
At least it's a fairly interesting name that a lot of people wont know off hand, didn't Nic Cage name his son Kal-el? hows he supposed to live up to that?
Sadly no, hes an npc designer and had never heard of polycount. that does remind me however, I need to go purchase some polycount gear. Whatever happened to the greentooth beanies?
You might have a look at these two (found by googling "Kismet Dialog", try that as well): http://www.chrispesce.com/kd.html http://www.3dbuzz.com/vbforum/showthread.php?98422-NPC-Dialog-System
wow wow wow thanks! I already seen you post today at my compagny and try something like this on one NPC... And you right, that gives crazy render... \o/" Thanks!!
Here are some concepts for general NPC's for a project I'm working on. Just looking to get some feedback from you guys. Please ignore the hats, it's purely for context. All of these are about 1800 tris. Gotta keep em low. Thanks in advance.
I'm pretty sure it was supposed to show competitive PvP gameplay, it was just so heavily scripted to the point where it looks like a bunch of human players going up against some NPCs.
Hey I got the nuc too, works great as a htpc streaming from the file server or running netflix etc! Also, worth to check that your mobo bios supports 3tb hds.