Is there any reason you would want to use Linux and not say OSX? (edit: ah it seems you want to install it on regular hardware - my bad) I know you can install Mudbox on Linux, so outside of Zbrush and I guess 3ds Max (and maybe a few other tools) I can't imagine switching over would be too bad. It really depends on the…
This sucks: This doesn't: This isn't so bad either: I think you have some budding talent, but you need to develop your eye to know what looks good and what doesn't. These last 2 pictures I linked aren't even in your portfolio, and I think they are better than your entire port put together, especially the sketches, they're…
if your looking to move to the bay then i really hope for your sake you have a job lined up and enough money to rent weekly for a few months. or else more then likely you will end up sleeping in golden gate park with the rest of the trustafarians. :thumbdown: if your already in the bay then craigslist. it is a SF board…
I was texturing a model, when suddenly the texture quality in the viewport became really bad. Here is an example Inside the viewport: http://i.imgur.com/5rI45Qh.jpg quick render: http://i.imgur.com/EhWV794.jpg Notice how the dark brown parts on the window frame especially looks horribly :( It has never looked that bad…
The video does make a lot of valid points about taking feedback when approaching character art and design. Being aware of this it does help with creating and posting art for portfolios that candidates will use to apply to these studios. For example when the advice is to match the existing quality in current game releases,…
Hi everyone, I'm currently working on my hard surface game art portfolio and was wondering if anyone had any insights on what workflow is considered industry standard so I know which one to focus on, or does this actually matter? I've always been under the impression that as long as the art looks great, is optimised and…
thx for the critic, I'll look into that tomorrow morning. I'll probably give it another pass and try and add more tone. I know the arm needs it bad. for the face though, I overlayed it on several frieza images and it match almost all of them. I posted a face reference so you can see. maybe there is something I don't see.…
The price probably has more to do with the pockets of the people bidding than the "quality" of the piece. That said... those of you trying to denounce this with technical criticism (bad anatomy, no definition, etc) really REALLY need to get out there and see some contemporary art in person. All art, and especially the more…
Autodesk took a risk and gave me permission to post beta video's without signing the NDA, (Even if it was bad, so no evil corporation tactics there) I fucking hated max 2011, 2010 wasn't as bad but not good. Anyways, fact is 2012 is running very smoothly so you should all be happy (Assuming nitrous doesn't get ass raped by…