So... not to bring up old stuff but looks like more and more just adds to the pile.. http://kotaku.com/5715854/call-of-duty-giant-suing-rival-over-modern-warfare-meltdown-paints-uglier-picture http://kotaku.com/5513694/the-modern-warfare-fight-your-guide-to-activision-vs-infinity-ward…
http://www.pixolator.com/zbc/showthread.php?t=57154 makes dealing with import/export easier, avoids the onsave bug, has a mirror function. The first monster is cool :)
hey Lorain!! hows it been man? Ive been a bit busy anyways i agree with brad don't get caught up in the details so early, work out his weight at a very low level and make sure the forms are their before adding the details (you will get their soon enough) ill do a paint over and post if for you in the mean time.. here is…
http://www.zbrushcentral.com/showthread.php?t=57740&page=4&pp=15 This might help you on the skin part. Lighting is just basic atm, and could be so much more dynamic. Pick a pose for her, and then run with it. You dont need 5 different angles, just one awesome one! Even putting her in a scene with dynamic lighting of some…
http://www.google.com/products/catalog?q=DELL+ULTRASHARP+2709W&cid=5722840083698289176&sa=title#scoring=tp $750 seems to be the average price, I'd only buy from a site with a decent rep.
Hey everyone, I just wanted to post back here. I made another post over at GameDev.net and posted this issue. After I uploaded a test file one of the members there was kind enough to test it out for me and confirm that the issue is the result of bilinear interpolation. He also was kind enough to post an explanation of how…
The DX10 video from CES is really amazing. They got the framerate rocking now. Looks like 60fps in most areas, with some minimal drops during extensive particle flare ups. Looks like it will be fun. Better be Though I'm not going to have a DX10 card until the end of the year more than likely. I just dropped $570 back in…