I've looked into issue 27 (detaching objects ending up in the wrong layer) again. And thanks to some help on CGTalk, I've come to the conclusion that this is due to a bug in maxscript. There is a way around it, but that would require changing some things that would mean that 3dsmax 2008 will no longer be supported. I had…
Best April fools video I have seen so far was Adult Swim bringing back Toonami [ame=" https://www.youtube.com/watch?v=435IDMsdJrI"]Toonami 2012: Mass Effect 3 Review (April 1st, 2012) - YouTube[/ame]
Here is a GUIDELINE from the wiki Freelancer Type US Day Rate US Hourly Overseas Day Rate Overseas Hourly Individual contractor $300/day * $37.50/hr * $250 - 375/day $31.25 - 47/hr Low-end art studio $350/day $43.75/hr $140 - 180/day $17.50 - 22.50/hr Average art studio $500/day $62.50/hr $200/day $25/hr High-end art…
Agree on avoiding Substance Painter for this kind of work. Substance Painter is more or less good for slapping on substances rather than painting. Mari Indie (http://store.steampowered.com/app/433930/ ) is also a good option for hand painted texturing (especially if you cant afford 3D Coat), however it is not nearly as…
@thepapercut: thanks! @Brandon.LaFrance: really liking those legs and arms, neck is maybe a bit thick near the base of the skull. You can have a look at the flats here: [SKETCHFAB]4368a14b3b8e4ac4a97f644d99800065[/SKETCHFAB]
Hey thanks for the kind words everyone - art/game director here. Here's our steam page! (trailer there as well) http://store.steampowered.com/app/433590/
better, looks a lot like wood, though... (i am no pro either, so if i talk bullshit dont take it serious :P) i think thats because of the long strokes, it looks kinda veiny like on a tree bark some stuff i came across in a quick google search, maybe it helps capturing the rock feel easier:…