U would always need artists/skills for custom works and a lot of custom assets are required for a game to look good,solid and authentic. When u use something over and over again,gamers can somewhat tell if something is derivative. I have read threads where gamers notice or suspect assets have been heavily reused or…
I'm a wee bit confused on what you mean over getting fired on the roofs. The roof in the concept drawing is open for interpretation as it currently is, it implies some sort of shingling but is not descriptive. I'd say being able to interpret a concept is important, and so is knowing when to change something if it will…
Reset X-form is your friend. (Max) Max: -FFD box looking weird? Reset X-form! -Selection Box/outline out of wack? Reset X-form! -Exporting to game/SDK? Reset X-form! -Mirrored part of a mesh turns inside out once exported? Reset X-form (and then check and correct flipped triangles)! :D -How do you carry over a selection…
[ QUOTE ] LARGE PDF files are teh suck. You get one thats over 50mb and the fucking thing crawls trying to open it (on any machine). [/ QUOTE ] I routinely use 100-200 meg PDF's and never have any speed issues whatsoever. I just stopwatched it, in fact, and it took roughly 2.67 seconds to open a 109 meg pdf file (Exalted:…
Oxy: yup, the only reason I see that I'm doing that though is performance. I'm not using crazy hardware, which 3dc takes pretty good avantage of if you have it. I have an imac at home with 4 gigs and a 256 meg laptop graphics card in it. 3dc takes more advantage of graphics hardware than zb, so if I just want to sculpt at…
The levels of pressure sensitivity isn't a big difference. Intuos have 1024, graphire's 512. 512 is plenty, you still get perfectly smooth brush strokes. What you may notice is the difference in tablet resolution, or lines per inch (LPI). The intuos3 had a huge upgrade in the LPI. The intuos2 had 2540 LPI, but the intuos3…
I'd suggest just hand painting out the issues you're having. Once you let go of the idea that a bake has to be "perfect" your workflow decreases big time. So the ears are kinda funky? just paint 127 127 255 (numeric value of color) flat blue over them to fix it. If you want you can take a black and white image of fur and…
I wrote this little script that averages verts on whichever axis you specifiy - I use this one quite a bit. Of course, it doesn't average on anything except the world X ,Y, or Z (or all 3) - so maybe not exactly what you're looking for - but it might help. ////////////////////////////////////////////////////////////// //…
A blank canvas is big... really big and its easy to screw up your scale. Since you really didn't say what program(s) you're using it makes it hard to be specific about setting up scale... I'm going to guess you are a student and you're learning Maya? Or are you going to build everything in UnrealEd? At work we use max for…