Been looking for a new scene to tackle that wasn't too large of an undertaking. Absolutely love this concept, although I would personally change some things. I'm a little late to the party but I'm giving myself more than 4 weeks for this. (I work full time + overtime coming up pretty soon, not to mention my freelance work…
For hazardous I wouldn't mind adding something I have learned since finishing uni. I spent along time thinking I wasn't good enough (tbh I still think that, even though people tell me otherwise, I know I have alot to improve on) but I realized thinking like that was moot. I work my ass off everyday in my room getting…
Woops, bit of a gap there (some freelance work came up soon after I started the thread). Here's where the room is at by now, from work done in the last month or two; In the meantime I've learnt Substance Painter (currently used for the striped curtain and the bed to the left). I've made peace with the fact some aspects of…
Cool tip SuperOstrich. Anyway, I highly doubt those normals above were generated from high resolution models. The hard edges within the pieces are a bit of a sign. rawkstar would know for sure, since he did some freelance for them for the expansions. His stuff is way nicer than their own though. I actually wouldn't look…
Ah. That's very interesting ... I've never heard of eligibility for bonuses remain even after you are not longer in the company's employ.. Aesir: Again I think people are just getting too hung up on the term "Royalties". For all intent and purposes they are probably "bonuses" by Law. So you are eligible to them if you are…
There is so much it depends on, especially without seeing the quality of work. Mind I've seen some people charge ridiculous amounts for piss poor quality work. TurboSquid has always been a nice safe heavan for ripp-off merchants who believe they have more skill than they actually do. That said, you have to think about the…
Yea I didn't mean to imply that everyone needs to buy the full version, but installing extra plug-ins is a pain, even if they are free. It's mostly a nightmare if you do freelance and you're sending files back to customers, its something you just don't want to impose on others. Even in the same work setting its kind of…
A few things you should check off: A Designer; you'll need one. I don't mean to offend, but generally artists are good at making something pretty stuff, but not good for 10 minutes of good play time. I've seen this many times, a 'vision of gameplay' that is divided into seconds-long segments, and they try to make the…
This is pretty much the answer. Every software has it's highs and lows and most every software can be customized to fit exactly what you want to do with it and how you use it. It may seem daunting to learn a new program and drop one you're comfortable with but that is life. Become adaptable and learn another program, the…
PredatorGSR: I agree with you that I am still on the weak side for texturing. It is something I am looking to improve upon though :) In regards to the "Street Cop", I am currently revising him when I have time between other freelance duties. If you notice in the sculpt, the gloves are different than the low poly model. The…