Hello, everyone Here is another Warcraft inspired piece I've been working on. I used some restrictions this time; the character has about 10k triangles all together with 2k maps. The character is based off this concept by Samwise Didier. I however changed the design a bit to fit the current look of the tauren in blizzard's…
An admirable plan, I wish you luck getting this presented to the teacher (maybe try to give it as a presentation to the whole class if you can). In my experience it can be very hard to change things like this, especially when there's a curriculum that's been set and probably won't change for that school year. Here's a…
i'm pretty sure if you add up the warhammer and blizzard games there have been only something like six or seven in the last ten years. As far as overdone subjects this is nothing in the games industry. I don't really see what you're getting at here. Relic's two RTSes, the mythic mmo, starcraft, warcraft 3 and wow, a couple…
Loads of effort goes into games, its just that where PC games are concerned then only 3 things that sell are FPS, RTS, and World Of Warcraft. PC game makers are just not taking those risks for big titles, but for smaller titles there are literally thousands of superb games out - just take one look at Manifesto Games. The…
This sort of thing is always kinda tough to draw an exact line on. A general rule of thumb is: Could what I'm making be confused for something else easily by the intended audience? Its how warcraft and starcraft can exist beside warhammer and warhammer: 40k without being copyright violations, while say, some of the old…
Hello world! So this is my first "finished" model that i have done in zbrush. This is Garrosh from Warcraft. I was having classes with Andre Castro. I used as main reference the Garrosh bust made by Oscar Loris. If you want to see more images and in better quality please access my artstation profile!…
thanks for the feedback, I was happy with how the dirt texture came out, but yeah I would say I put too much detail in the sculpted one and its starting to look more realistic. I wasn't happy with how the sculpted wood turned out. I was trying to use the technique from world of warcraft found here -…
My first game art (long lost, many computers and hard drives ago) was attaching Quake's Grenade model to an elongated Shotgun model, exporting it from QME, and calling it a sniper rifle Then I opened one of Warcraft 2's elf sprites in Paint Shop Pro and pixel-painted in a hood onto his cloak on every frame so the Ranger…
hmmm man you should really check your colors, never shade with black always a darker variant of the base color and look for interessting base colors not such dull colors ... Also loose the grunge and the weird wrinkles in your diffuse. Maybe look up some 3D from world of warcraft they make good handpainted creatures :)…
Hello, Qdwach, how are you? I like the shapes and colors. I don't know how is your texturing workflow, but when i hear stylized environments, World of Warcraft style comes to my mind. One thing that I really love in WOW's style are the highlights on the edges. I think that less details on the stones would make the…