Great work on the shaders and athmosphere. Some critique if I may : the sofa really looks to blocky and there is no real material definition (a cloth material bumpmap would help and perhaps a more interesting color) same for the pillows: too stiff. The folds don't feel real. I suggest using reference and why not a ncloth…
Hello Polycounters ! To all those living in Montreal :) On September 15th, I am going to give a talk about substance designer and painter for the Montreal Unity User Group (MUUG). This is a free event where I am going to make a quick introduction to PBR in Unity, explain workflows with substance tools and integration in…
Affinity Photo /designer lacks an ability to work with packed RGBA files .If alpha is zero Affinity opens it as a black hole in RGB channels. Also I miss pattern preview from Photoshop . You can construct the same in Designer using symbols. But it would be a mess of layers . Brushes and layer system are both more advanced…
I think your portfolio looks good at first blush and you have a good sense of your strengths and weaknesses. This is the one that stood out to me the most: Weak to no technical skills with high poly sculpting and organic modeling. My portfolio displays fairly "simple" models. It would also be cool to see the prop work…
Hello everyone! Check out my new artwork! Soft: Blender, Substance Painter, Substance Designer, Marmoset I'm open to answer your questions and want to invite you to check my artstation post to get more information about this work! https://www.artstation.com/artwork/JrEmzA
I just heard about Yiynova this morning and also found the Ray Frenden review (He got me onto the 19" Monoprice tablet which is excellent), now I see this thread on Polycount. Looks like I'm saving for a Yiynova then. One question: Does anyone have any experience using a DVI/HDMI cable and VGA converter with their tablet?…
your work looks pretty promising, the textures on that sofa are quite nice. right now the biggest crit I would have would be to study lighting a bit more, right now your images look a bit dim/washed out with one color as if it was kinda color corrected but everything got muted. I popped a couple of your shots open in…
When they say the topology could use work I don't believe they mean remove polys, I think it's more that the polys could be arranged in a better way. It's difficult to see from the one fixed angle, could you show a side on of the sofa as well as a view from the back. Textures look nice, there is work that can be done on…
Creator + Hello people! I want to introduce a tool - Creator + What's this? Custom panel for Photoshop. Made for personal convenience, and based on the needs of the 3d artist. What can she do? Zmask Creator - Creates a small alpha to help work with the texture in Zbrush Bump Creator - Creates a base to generate normals of…
So, this is a good start. However, you need to do better. Overlapping UVs are fine, but I would not bother doing so with this asset as it is for practice. Additionally overlapping UVs will complicate things for you when you bake and take this into the texturing phase, at least it can. The rims/smaller surfaces should stay…