Hey guys, wanna share the low poly model of the NPC character set we made for Antaria Online. For hires, go here: https://www.artstation.com/artwork/Jll5Xa
Field of view affects the perception of everything around you. The issue here is what happens when you have an NPC interact with the environment? Will they walk up to a giant door?
It's cool, works as an NPC type, but I have to mention, my eye wants to find a focal point, it seems busy, and nothing seems to pop. Textures are awesome btw.
@stahl Sorry, I've been busy for quite a while. It's for a private project a firend and I are working on. A Coop-FPS prototype running in Unity3D. I'm currently working on the NPC and the Environment.
LOVED IT. TBH I'm extremely surprised that this is a NBC show, and not something on HBO or Showtime. The quality is very impressive and story pulled me right in. I'll certainly be keeping up with this one.
Great job on Harley. I want to see more sexualized female npc's in game and a complete end to all politically correct garbage that has been appearing in games recently.
if you want only precomputed, check just static in the lighting channels an in the lighting options, and check use precomputed shadows.but then if there is an npc for example, it cant cast dynamic shadows to the surrounding objects.
Have you tried to force the script to recompile its libraries? Look in the install directory of NSUV for three files that have .pyc extension, and delete them. Try to run the script after that.
If they did make them stronger, people would complain that a single dragon would wipe out villages in one swoop, and then the npc's would be made invincible to prevent that, and then players would complain.