@kanga :( *sigh*as much as i would love to seem as if i did do this all in blender it wasn't. :( had to default to my main if i want to get this done on time and lately haven't had much time to touch these. so it was kind of a good call, bout 1 hour or so since the launch of this challenge. :( @sketchem thanks , yeah when…
I don't think kickstarter is the correct platform for the kind of funding you're wanting. You're essentially looking for people to invest in your company. Without the incentive or rewards that an investor would generally look for, I think you're also hugely underestimating the cost to launch a company, and hire artists.…
3dsmax has instancing of meshes and modifiers, they're great and very helpful. In what way do you think it's lacking or needs to be implemented in a different way? I'm kind of confused how you expect it to act "better". I've used it daily for over a decade, it rarely crashes unless I do something nutty like grab a slider…
Alright that's a bit more comforting to hear. I guess where I come from there are a lot of elitism about what software is best but this had been on my mind for a while. One other thing since I'm still on the topic, is if there is some kind of technical comparisons graph to see for all three applications. Mainly features…
Great work and the likeness is good too. But I think it looked better in your first post though. It looks as if you tried to add very fine detail on a mesh that didn't have enough resolution to support it, so it turned out kind of noisy and blobby and not articulated too well, especially in the hair and forehead areas.…
Hi everyone! My name is Sasha. I am a writer and composer, and I’m looking to connect with visual artists who are passionate about storytelling to start a collaborative "passion project." About me: I specialize in world-building, scriptwriting, and music composition. I’m not just looking for "someone to draw my idea". I'm…
Hey folks, For years now I've been noticing how disconnected we are from classical art as digital artists. There is such a treasure trove of brilliant creative thought and yet we still usually go to the same 3 places as source of inspiration. The OGs have some amazing takes on dramatic lighting, environment composition or…
Well I find that playing video-games is both relaxing and kind of research for me. It tend to get me motivated to do some art when I see some brilliant art in games. I find that studying how other people go about it helps my own workflow. Right now I've also started taking some pointers from the fellas here and divided my…
I prefer the term "visualize". :p But yeah, I find it helps to quiet my head for a second to think about what I'm trying to design, then get it down on paper as quickly as possible. Refinements can come later. If nothing comes, then I'll just lay down a series of quick thumbnails and develop whichever looks the most…
I´m glad I had helped In my experience, MR has to be fine tuned to get what you want with reasonable render times, but for sure it works. In the forums at ZbrushCentral there is a very long thread with people rendering displacement maps in all kind of render engines. Just do a search there with something like "Rendering…