Hi I found some script (Maxscript) for 3ds Max. "Single Skin Copy and Paste" The script copy and paste vertex weight between models. It works good but with only one select vertex. I would like to it to work with more vertex than only one. I mean if I'll secect 5, 12, 20 or more vertex. I'm not scripter so maybe can someone…
[ QUOTE ] any time there is something that can be turned into a conspiracy theory, some one will [/ QUOTE ] The idea that an election may have been rigged is a conspiracy theory; the concern about these voting machines is not. Whether or not they were actually used to rig an election, they still present a problem which…
I think you're doing too much work to achieve what you really want. You've hard-coded your joint names into your Mel, which leaves your script very local to your current application. Check out the code below which will toggle visibility on and off of descendant joints for any rig you are working on. // I've heavily…
[ QUOTE ] about your chosen 3d / 2d software? the main thing that cheeses me off about max its its inability to let me select the freaking poly i click on, here is a common conversation between me and 3ds max me: " hello max, i would like to sellect this ply that i am clicking on" max" ok so you want the poly behind the…
You can write custom scripts to get around this with the ls -preSelectHilite (-psh) command. { string $preSelect[] = `ls -fl -psh`; string $select[] = `ls -fl -sl`; //If more components are pre-selected than selected if (`size $preSelect` > `size $select`) { select $preSelect; polyMapCut; select -cl; } //If you have more…
I'd like to hear opinions on what I somehow noticed maybe not in every but many recent games as a trend. I mean not an exactly same "uncanny valley " people discussed decade ago about Beowoolf and Polar express and imo related mostly to animation but rather more subtle, more general thing a picture get after crossing…
This is a paid opportunity. The work is for 3 hats for the game TF2. A very general introduction can be found here. Please PM me with the following: - Price you charge for 3 hat models and associated files - Time you require to complete the project - Convince me you are capable of doing a good job on time (portfolio,…
Copy this into a maxscript window and read the comments. I think this should do what you needaSelection = ( selection as array ) --store the selection in an arrayaDuplicatedObjects = #() -- create an empty array for storing duplicated objectsfor i = 1 to aSelection.count do( obj = aSelection[i] --pull the object from the…
Hello, everyone!I am here to present my new project, which I will be working on over the next few weeks. I hope you like it.It is a vehicle, and my goal in this project is to improve my modelling and texturing skills.To do this, I have selected this prop:
Hi thereI have a script that exports fbx file automatically. Is it possible to do the same thing but save selected instead of exporting file? Here's the script for current in geometry do( select current newFileName = current.name newFilePath = pathConfig.GetDir #Export completeFilePath = (newFilePath + "/" + newFileName)…