Something I'm working on for a client. This will eventually be the main character in a pre-rendered adventure game. Created in 3DS Max and rendered with Brazil. The hair is done with HairFX, but it's temporary right now. This isn't his final hairstyle.
I gotta take back what i said earlier, tried out the skills again and came up with a pretty badass berserker build that would be tons of fun, I always played a rediculous +400% run speed frenzy barb in diablo 2 who alternated between bash and frenzy for crazy attack speeds. Running around made the world look like a blur at…
Anyone see this yet? I've heard its very good, but the closest theatre thats showing it is over an hour away. So i'd like to live vicariously through any of you punks that have seen it ;(
Hi Polycount!!! This is first work in stylize environment which i did few month ago.This is a fan art and the concept is done by Egor Belavsky. I did this exercise for handpainted texture and stylized sculpt. I hope you like it. https://www.artstation.com/artwork/8lzvoR