Well, what I mean is that if you were to add 3d glasses to this 3d head, the branches would end up floating above the graphic representation of the ear. The 3d scan could also have been confused by the undercuts and overall complexity of the human ear ... example…
Here is the log file when i try to launch the one with out the water plane from the UDK game short cut Log: Log file open, 10/19/11 10:32:33Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig: GConfig::LoadFile associated file: ..\..\UDKGame\Config\UDKCompat.iniDevConfig: GConfig::Find has loaded file:…
as pointed out by someone else I started a thread today related to the 600 series (http://www.polycount.com/forum/showthread.php?t=103852) Re: anyone running GTX 670`s? It seems like Nvidia together with Autodesk are going to end up with people leaving the Geforce range! I would move away straight away if I knew an…
Looks like a good build overall. The monitor doesn't seem to have much in the way of reviews online, so my gut tells me its not very good. Windows10 is still very new so you might have some problems there as well. I'd only go for it if you really want DX12. Skylake is already out, and the performance difference between its…
Thanks for your help! That was actually the problem lol. Unfortunately after pelting and relaxing it I get this... thing : http://i.imgur.com/g5etGZb.png?1?6777 Is it worth it to move all the vertices individually to make it look correctly or should I just use planar mapping? Also, I have another question and I'm not sure…
hey polycounters Im working on this when I can, theres alot to learn! Im currently learning about lightmap uv channels and how to create them without losing your other channel. I recommend checking this thread out if your using max to create lightmap uvs as it clarified alot of things for me:…
wat Sorry, but what you've described is the exact opposite of a panther. Apart from the fact that they're more of a sprinter than the other big cat, they're still (relatively) lean, focused and move like a cat. [ame] http://www.youtube.com/watch?v=67kZhsX25Hk&feature=related[/ame] Your Bronn looks like a cross between…
Do you have a time for -that- meeting? Maybe we can plan around other events; or are you suggesting that we meet at Chevy's too around 6:30. Here's the link for Chevy's…
I'll definitely be following this. I was wondering though, could you use these techniques to make a terrain that isn't square. A better example would be this picture: http://static.desktopnexus.com/thumbnails/67722-bigthumbnail.jpg I assume I'd build a base mesh similar to that shape and follow the rest of your steps?