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Re: Character Animation
Reply by
Cork_Soaker
·
May 2005
·
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3D Art Showcase & Critiques
Run Cycle - 572 K Set your player to loop.
Re: Help creating Overwatch Edge Decals?
Reply by
Eric Chadwick
·
May 2022
·
Home
›
Unreal Engine
Some options here https://docs.unrealengine.com/5.0/en-US/decal-actors-in-unreal-engine/
Re: Oilrig Mod / Map
Reply by
Cactus on Fire
·
Nov 2013
·
Home
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3D Art Showcase & Critiques
Another Building asset. 560 tri and 2048 tex
Re: stylized stone floor texture
Reply by
WarrenM
·
Jul 2013
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Home
›
3D Art Showcase & Critiques
520? That's a weird res. Did you mean 512?
2 results
Re: What Are You Working On? 2010 Edition!
Reply by
rooster
·
Jul 2010
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Stickies
http://ui03.gamespot.com/1570/sonicknucklesimage11_2.jpg :D
10 results
Re: The Elder Scrolls V: Skyrim
Reply by
Arcanox
·
Feb 2011
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Home
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General Discussion
500 - INTERNAL SERVER ERROR!!! WOO so awesome!
7 results
Re: Sketchbook: acapulco
Reply by
acapulco
·
Sep 2009
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Digital Sketchbooks
Lowpoly (560 polys, will perhaps reduce it more, if possible)
First Low Poly Character - Brawler
Topic by
Ryan Smith
·
Sep 2007
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3D Art Showcase & Critiques
488 polys... wasn't allowed to go over 500 for class heh. Heres another one without wire.
4 results
Re: Artstation - new site, best replacement for cghub i've seen so far
Reply by
lildragn
·
Apr 2014
·
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General Discussion
Dang looks like I'm getting 500 errors with the invites... sucky :)
2 results
Re: turnout
Reply by
flow3d
·
Nov 2009
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General Discussion
500 frames an hour, hand-keyed of course modeling? was ist los?!
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