Hey everyone, So much cool stuff on here, gonna subscribe to this thread :). I made this a couple of days ago, figured it belonged here as well: a handpainted scene based on the concept of Mark Henriksen. And a turnaround gif. I'm calling this one done for now, but if you guys have feedback, I'd still love to hear it :).…
I saved most of this thread in my ref folder, nice work guys ^^. Here is a little contribution : and the 1024 flat texture I worked on before beeing reduced, if someone is intersted. It's pretty dark but the lighting correct that. Oh well it's an old version, the beard is missing... About the technique I mostly use baked…
@aluvay Yeah that's usually how I do it too. But I always feel like I need to do a lot of painting on top to make it look handpainted. and not plasticy. So for some textures I prefer to do them fully handpainted. @bassinicomix like the design and the colors! I think a couple areas still seem a little rough though, like the…
@wirrexx: To give another perspective then the comments above... I'm currently working on a mobile game where I don't get as much time to work on tileables as Fenyce. I'd have to make a full environment blockout in 1 day (tiny levels) and start blocking out textures the day after that. Lighting and vertex painting comes…
hey guys :) We just started an art blast on Artstation from the World of Warcraft team. So many talented artists will contribute and today is the dungeon environment art team showing their work :) https://magazine.artstation.com/2018/09/blizzard-entertainment-world-warcraft-art-blast-dungeon-environment-art/ Come check it…
Thanks guys! I'm glad someone got a kick out of these. :D I still think the original character textures from Quake 3 are some of the best to study for hand-painted work. Kenneth Scott just rocks my socks off! I hope to reach that level someday. To that end, I shall be abusing a few more Quake 3 characters. Soon! :poly130:
I took Ashleigh Warner's CGMA class on Creating Stylized Game Assets. I'm starting to go back through my assignments and adding the final polish. Here is my work from week 1. We created hand painted cubes in 3 different styles: Sci-Fi, Modern and Fantasy More images are on my artstation:…
cool work all around guys! @YBourykina I'm glad you like it! Love the lux you posted, supppa cute! :D @Pixelatedkiwi aawwww snap! looks awesome, love the surface detail you made! here is a feet... based on Aaron Griffin's awesome concept! presentation aaaaand progress gif on artstation for those who are interesteeed…
@SirCalalot looks cool so far! aaand done with this one! progress shots, and sketchfab thing can be found on my thread or on artstation.. around 2400 triangles and a 1k diffuse map https://www.artstation.com/artwork/4EO9n http://polycount.com/discussion/116004/handpainted-luv-by-cordero#latest and do check out Cedric's…
Heeey! Nice thread! Very good and insparational works. Here is mine one. This is my first little handpainted scene.It's a little Battle Pet from World of Warcraft Before i tried to paint some of assets on other scene. If you want to give me some feedback or read my blog, WELCOME!) My blog…