Took a little break from my wip and work to do this quick-ish sculpt/polypaint. Based off a concept from the insanely talented dudes at Creaturebox. @MM- looking solid man! I think you were posting the same time I was. Looking forward to more :)
Hi there, here is a new marmoset capture of my WIP freely inspired by DeusEx artwork mixed with high dose of mythology ;) the table is almost over now. I'll create the large emissive surfaces later. I'll move to the other assets of my scene for now. Sorry for the picture size :,(
Oh man CG18 seeing that motorcycle pose for that guy reminds me of some freelance I did where I was requested to build all the characters in that pose. Nothing like seeing a creepy monster posed like that man. More Kingdom death from me! Sunstalker WIP
Cosmo85 - nice sculpt, looks like it what fun to do okkun - Nice! CrackRockSteady -Looks like you working with a decent budget, I'd add some more geo to the wheels. Great start on the texture, now give it some personality Murph - awesome doodles wip: THREAD
Slipgatecentral: Really amazing work man! Ravenslayer: One of my favorite entries from the start, very nice work! Azkur: Man, this celula design is grotesque and incredible. I love it! Here i want to share some of my last wip for differents projects. http://danielorive.blogspot.com
imma regret staying up this late, but it was worth it Finished the sword :D 398 tris 128x256 texture roughly 9 hours from concept to completion I'm pretty happy with the final result original model and my concept can be seen here http://www.threenineart.com/WIP/amorse_1h_sword_concept_01.png
Cross posting my lastest WIP: http://www.polycount.com/forum/showthread.php?t=127299 I rebuilt the spec and normal and tweaked just about everything else. I'm still going to polish up the presentation a bit, but in general i'm pretty happy with how things have turned out.
F'ing Crysis 3 characters are so rad looking I want to cry!! Awesome work, folks! As for me: WIP on my cartoony explorer, about to paint the diffuse, a few more tweaks needed on the normal. Just playing with post FX in Toolbag. Oh and he comes in at 9740 Triangles.
What's up guys, I'm gonna try to start posting stuff more frequently than I have been lately. That might sound impossible, but it's not trust me! To start with, here's a quick marmoset render of a wip (I'd say ~80% done - still needs lots of love, a rig, etc):
LOL Guys :D hell yeah fibermesh :D I should start a WIP on polycount too. Here it is : http://www.polycount.com/forum/showthread.php?p=1887485#post1887485 the making of : http://www.livestream.com/yaxxfr/video?clipId=pla_4a573077-e9bb-46d0-9d26-3b06026bc269&utm_source=lslibrary&utm_medium=ui-thumb