wow thank you for the epic reply! Although im fairly new to UDK :( i have taken one small scene into UDK :- Just after i posted this thread i did think about just making a few variations of the plating. I realised that i would have to tile quite alot! So do you think i should have a 2048 for the metal plating then another…
Well, I have just arrived in Scotland after what feels like an epic journey from California. It's BLOODY cold!!! But damn, I am on cloud nine since I met this AWESOME girl on the plane up here from London. We chatted the whole way and now I cant get her out of my head. But damn I feel like an idiot for not following up and…
Haha CoT I was thinking about doing just that but I think it's not possible to make chesse (aka bacteria overload, equals bio hazard) cross the US border! Erik parasite and arsh I'll try to contact you once I'm in the area. Dropping by the art institute could be nice indeed! And yeah arsh it's for an interview. Don't…
Hey so this is weird and really a pretty major issue. Anyone had problems with their save games? I may be being a total idiot here, but it seems theres some kind of weird limit to how many save games I can have. I noticed it the other night but didnt think too much of it. Ive quicksaved gazillions of times throughout the…
Hi Victor. Good presentation but I think you need to finish and scrap some of the content. For a portfolio you need to show several finished peices. Although you got several promising things going on im not seeing these finished peices. This gives the impression to a potential employer that you lose intrest in your…
It seems like you're coming to some strange conclusions here based on a variety of sources with incomplete information. I would recommend reading the tutorials we wrote for Marmoset Toolbag 2, which cover general PBR theories as well the differences between the specular and metalness workflows:…
For the same reason companies don't switch to newer technologies or different programs. Support. Blender is an Open Source project which is supported by the community, there aren't enterprise solutions which make it more costly to maintain in the long run. You have to think about the fact that switching to new programs and…
Here's my latest update. Since the last post I have made many adjustments. Here's a list with the most significant changes: - increased the lightmap density for all meshes - changed the directional and sky light from static to dynamic - maxed out the AO from the post processing volume - tinted the sky and did some overall…
Hi guys, been a little while but some more progress shots. Again another go at the lighting, this time it comes from just behind the complex so it can cast more shadow over the scene. I also took The Mad Artist's advice and cleaned up the visual noise from the scene. Still mostly WIP but I cleaned up the main plaza part,…