Is there anyway I could add more detail to the grass when you see it from a further again point of view? Is there a setting I dont see? PS. This is in UDK
Wow, the stand pose is really effective! And the bug is somehow... Catchy. Great work, keep going! PS: you called me "Mr. Daytona" in the first page... XD
I had max and PS open, but my processor and memory were not even at 50%. I tried shutting down and rebooting and I was still having the problem after that.
Wide - it's easier to work on in PS (because it's closer to your screen's aspect ratio). Although ask the engineers which is better for the engine (in which typically it doesn't matter anymore).
damn i want posteffects outlines too :°( but i really have to say, that those ps filtered textures look like pure lazyness, nah change that... they suck
SDK? :) Although EQ was right, the bra didn't bake well - the edges are nearly invisible... although that's easy to beef up in PS if you don't want to re-bake.