Hi, I would like to participate on this challenge to improve my skills and learn more. Here's my base model for Leica M3 I created a separate objects for the misc. I'm using blender, I can't render in wireframe mode
Ok a little bit of progress here. The the cuts on the inside of the mesh could be cleaner, but that area wont be visible when the inner section is modeled, so i wont bother to do any better there. OBJ: http://dl.getdropbox.com/u/499159/eotech01.obj
I might be a bit late, now that WS#4's out but here's my take on the melee weapon: ~1100 polys I'll post the high poly as soon as I get home. I haven't got any shots of it uploaded anywhere.
Hi all! I'll be posting what I'm doing here. Last one I did - Honda CBR 300R. This one is maya, HDR light studio, keyshot and photoshop And older work - 1969 chevrolet chevelle. Maya, photoshop, V-ray
Hey! I wanted to get some practice at sub-d and thought this would be a great start :) There's still a lot to do, specially because I had to start from scratch twice :poly127: Here's the OBJ
Hey man, that's a pretty sweet sword. The only thing I'm not sure about is how well it will fit with jug's color scheme, as he has some oranges and whatnot. But anyway, good luck with your workshop!