Coming from a huge background in MtG and playing pro for a few years, I would say the game has changed drastically and now draws two different types of players. Those who think they can be big shots and win millions in pro tours (usually end up 157th place at State Champs) and those who play for fun. The game still has…
I get what you mean, I have two views on this, use packs or quixel assets in a way to create something new (kitbash, live boleans etc) and if you are using packs in games to save time / costs that is also ok given you are not claiming it as your own work. Thing to keep in mind, Quixel assets and asset packs on various…
Ok. I find that Valve's games have great level design...when talking about gameplay, not appearance. Which is what level design is. Making it fun. Valve have a way of taking ordinary locations, and pulling you through them at a good pace. Setting you up for the next encounter. Allowing you to use the surroundings to your…
The biggest thing is the overall shape of the head. Specifically, you need to rework the shape of the skull from where it connects to the neck and as it arches to connect to the brow. The brow you currently have is very neanderthalish, the nose doesn't flow up into the brow like you'd see on the average male face. If you…
Thanks everyone for the nice comments Well clay brush is absolutely nice, but in many situations i prefer the use of other brushes. Usually you should to learn these: -Standard (together with some alpha, or with its brush modifier that pinches geometry) -Clay -Claytube (a more rough version of clay, allow some sharper…
a couple things you could try for that chiseled looked -- just go in with slash brush or clay buildup and very messily cut in your peaks and valleys. Run tool>geometry>clay polish with sharpness slider set pretty high a few times. Clay polish does mask the edges it creates so you can use that mask or clear it afterwards.…
Roof is bluer. Plaster is cleaner. Wood is browner. Windows are have a more subtle highlight. Added some noise to the whether vane. Made a sign and ivy with the remaining texture space. 4 tris leftover, I could add a little more ivy or something. I tweaked the grass, though it doesn't seem to noticeable, I'm also going to…
I'll simply answer in here and not in the Kiki thread as I assume MBauer17 won't mind. I think there might have been some confusion regarding the various AI tools used. As I understand it, there is Promethean for content management / assisted set dressing*, the Feedback/Inspiration tool, and then whatever tool(s) was/were…
Modelling in 3DsMax was probably my least favourite part of this projects process, I really struggled with the initial topology of the face and it consequently took much longer than expected to model! Despite struggling I was really please with my low poly face, I felt it was a good representation of the reference image I…
you're not playing battlefield 6 at 4k with high/fancy settings on a 3080. I don't feel any need to upgrade though. It's completely fine and a shit load better than a 2070