It's only because most of the people there are 13 and below, so basically they don't know that its illegal to edit something and claim all of it their own. I think more people on polycount should be coming over to help them out
You can use geometry proxies for this. Go here and click on Simulation Geometry http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab041063133364ce93112a1ceaa7a-7ff9.htm,topicNumber=d0e219092
Hi, I have 13 years experience as a xharacter artist. I am currently working on some western character illustrations. You can view them here: Portfolio goliverio@comcast.net Here is a sample, hope this works:
when i was about 13 I built a skeleton using lego technics pieces and then covered the body with sculpey. worked pretty decent.. Damn, i wish i could find those old videos, they were awesome.
http://www.bit-tech.net/news/2006/02/13/half_life_2_episodes/ I actually kinda like this idea, as long as the amount of gameplay you get per episode is relevant to the cost, and a decent helping of original content.
T'was a good time! Had about 12 or 13, so a bit smaller of a turnout this time. Had a bunch of people back out last minute cause they forgot about their team party's going on. Still a good time!
Day 13 Made almost from scratch, this version has much more interesting look I guess but still needs work with surface and roughness. (stamped numbers are temporary, just tested some easy stamp-anchor system)
I'll agree with you on Animal Crossing, but I have to add Harvest Moon in there too (for the SNES, the rest suck!). When it came out, I was addicted to Pokemon SNAP too. I think I was around 12 or 13 at the time???
Have you seen the spacing tool in max? it does the same thing as this script. http://docs.autodesk.com/MAXDES/13/ENU/Autodesk%203ds%20Max%20Design%202011%20Help/index.html?url=./files/WSf742dab041063133-61da5a1f112a1cebf4a-7fdd.htm,topicNumber=d0e47889