Hello Everyone,We have released our very first asset pack “Vol-01 office Props” on the unity store.This pack is suitable for all kind of financial institution or offices. All props are inspired from real world with 4k PBR texture. Hope you find this useful for your projects.
Hello Everyone,We have released our very first asset pack “Vol-01 Bank Props” on the unreal marketplace.This pack is suitable for all kind of financial institution or offices. All props are inspired from real world with 4k PBR texture. Hope you find this useful for your projects.
I'm thought I did, doesnt Toolbag 2 automatically use PBR? I turned the background image to color rather than the image in the background but I still used the skylights to light the scene, So I was under the assumption that toolbag automatically uses PBR?
Hi there, I’m super sorry to bother but I was wondering if someone could maybe help me out with an answer? As part of a project I’m to look into briefly what BRDF is and the difference/comparison it has with PBR texturing workflow. But after doing a bunch of research, all I seem to find is mathematical equations and that…
Hello! I’m Joaquín, a 3D Artist with 8 years of experience working in the game industry. I specialize in environment and prop creation. I’ve primarily worked in realistic Sci-Fi Unity games but i've also been employed for stylized/lowpoly work. I am available and looking for remote work. I’m open to work in part-time,…
This is an in-game character and a stylized PBR project rendered in Marmoset Toolbag 4. I had great fun exploring this pipeline and also used the opportunity to get into rigging from scratch. This character is a personal piece done based on the awesome concept by JIANFENG XING Have also posted this on Artstation…