Hello! This is my first time posting here, I hope I get things right but don't hesitate to point out any mistake I make. I'm a 3D artist specialized in environments and in stylized 3D for real-time rendering. I love it when my work can run on a potato, hand painting textures bring me joy.I used to work with 3Dsmax, now I'm…
I see AI as largely beneficial; it introduces controversy in the weaker studios who use it, and is a good indicator of a poorly managed IP for larger studios. These are both good for me since I'll be competing with everyone else. While companies are firing top talent and resorting to AI slop, I'll be quietly building…
https://www.artstation.com/artwork/5Wg3OO This is a personal reimagination of one of the Corvian settlements from Dark Souls III. The goal was to capture the decayed, eerie atmosphere of the original while pushing my own interpretation of its architecture and mood. Made Using Blender, Substance Designer and Painter
I've been thinking, do you have any woman in mind for reference? Maybe 'Danai Gurira' (Michonne in the walking dead) could work really well in your design. Search photos of her and take a look how the volumes of the face work, in women usually transitions are really smooth. For retouching volumes now I advise you to go…
Hey guys, quick update tonight. We also want to clarify that this project is indeed royalty based. We have created a royalty project before that was sold and people actually earned royalties. Not many indie companies can say this! That project is currently under review for further funding towards a console release so I…
Thank you for the kind words! This project is taking some time, but I am having a lot of fun working on it. Lately, I've been really enjoying the fusion of all gamedev fields. For me, it is much more interesting to make a game demo rather than an ultra-high-level portfolio assets. The downside is that if someone is looking…
I'm looking to hire a small team of talented individuals to help produce a quality first person shooter (working title is Orbital Assault) Who Am I My name is Alan Stagner. I'm the author of Unity Multiplayer Games by Packt Publishing. I also collaborate with DaikonForge on a number of previous and upcoming Unity…
Hey everyone! I just wrapped up my very first hero asset, following the entire game art pipeline. I had SO much fun with this project, and it really solidified for me that I am doing what I am meant to be doing. I pushed myself by finding a bit of a complicated reference to go off of, but I am very happy and very proud of…
Hey everyone! Thanks for checking out my post. My name is Arthur, and I’m a 3D Generalist with 4 years of industry experience, currently available for freelance and contract work. I operate as an individual sole proprietor, managing a fully licensed 3D business based in Brazil. This means I am fully equipped and…