Ok optimized the mesh a little more, took it down from 2005 tris to 1620 tris - that sufficient enough? Correct me if I'm wrong, so you're saying the wavy effect on the handle notches are supposed to be there then? I don't understand why it looks bad when it's applied to the model - I'll get an image up so you can see what…
Its a fun idea, Im not sure where the $5k mark comes from, if each of you find you need $700 per month that comes to 700 x 4 people x 6 months = $16800 . Just sayin.
lol, keep reading. literally right after what you quoted from dictionary.com: Origin: 164050; earlier fort < Middle French ( see fort); disyllabic pronunciation by association with forte 2 Can be confused: fort, forte (see pronunciation note at the current entry ). Pronunciation note In the sense of a person's strong suit…
Short answer: Nope. Longer answer: Viewport canvas will only display the thing you are painting. There are some other methods using custom shaders but they might not work with newer versions. http://www.polycount.com/forum/showthread.php?p=1672714#post1672714 I'm not really sure why autodesk hasn't updated max so this kind…
Well, while this is absolutely fantastic, and I'll pay you a beer or two if we ever meet. And it also retroactively solved this problems on all my recent meshes, I still feel like I don't entirely understand what is happening and what is causing the error in the first place. I know I always bake in 16bit, but I don't know…
Friend of mine said I should post this. Its for a game I'm working on, its serving the purpose of the menu systems for the game. This is rendered in Unity 3D btw. Also, heres a working concept for the main menu: https://dl.dropbox.com/u/16345881/MenuTest.zip
anything with a retina style/HD screen, if you plan to use pdf based ebooks and art magazines. You'll have to zoom less to read small print fonts like annotations, picture commends, footnotes. For example I wouldn't recommend an ipad mini, or any device with a non HD screen if you want to read e-books like Vertex. I picked…
This can of worms..... As of 2017 designer has been fully linear with regard to how its own viewport shader expects textures. However.. It displays basecolor/emissive/specular to you with an srgb curve applied and that's what it exports. In the case of ue4 you need to reverse the gamma curve in your shader if you want to…
New trailer. Not just a regular trailer but a Super Trailer. Exclamation point. [ame=" https://www.youtube.com/watch?v=16AwVWvjQhY"]THE AMAZING SPIDER-MAN (3D) - 4 MINUTE SUPER PREVIEW - YouTube[/ame] Snide comments aside, my interest becomes more piqued (if that makes any kind of sense) with each subsequent trailer. I was…
ok not sure if I can post links but ... for example this site features a competitive price , seems ... but where is thr trick? It says http://www.diwo.it/cintiq-22hd-touch/182203 cintiq 22 hd touch and dtk - 2241 1600 euros this http://www.fotodigit.it/scheda_prodotto-codPROD_88695.html cintiq 22 hd touch and dth - 2200…