Hi all. I've been working to create a Stylized Demon character. This is the first time modelling a character of this art-style so any feedback would be appreciated.
Greetings, I'm looking for an experienced character modeler/texturing artist to work on couple of stylized characters for my fantasy style RPG game. Must be able to share a decent portfolio of work that showcases stylized characters done. If you are interested, please send your portfolio at: shoaibmulla@hotmail.com
Toast Studio is looking for a Stylized Character artist for our VR gameThe role is remote for a fixed period with an immediate start Information can be found here:https://80.lv/jobs/stylized-character-artist-contract-freelance-at-toast-vr/ Applications accepted via the ad page or Jobs@toast.com.au
Looking for stylised full or part time work, based in England. Experienced in Maya, ZBrush and Blender. Can use Substance Designer and Painter to create stylized materials. Experience with creating modular environments in Unreal and Unity. Version control experience! Stylized environments and props are my passion!…
Hi :) I've started texture painting last week, as I love the stylized look it gives to most asset (also, I found the process surprisingly relaxing). Here's my first production, trying to make a stylized rock: Inspectable sketchfab model: https://skfb.ly/6RQ6n Thanks in advance for your comment :) !
I'm currently working on an environment based on a concept art I found on ArtStation to add to my portfolio. My goal is to achieve a similar stylized look to games like Overwatch. I came here looking for feedback since none of my friends who work in the industry are willing to give me brutaly honest criticism. Here's the…