did a small 3d diorama based on warframe. You can rotate it here: https://www.artstation.com/artwork/J6ywD Initially I had an idea of making few 3D dioramas for Marmoset's web viewer based on my favorite computer games and possible movies\cartoons\anime for 3D viewer specifically, using a simplified style to do it fast and…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? Join the Game! About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the…
About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 140 million monthly users offers via Gameloft Advertising Solutions a unique level of…
About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 140 million monthly users offers via Gameloft Advertising Solutions a unique level of…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? Youve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
I started animating back in 2013 using a program that only used FK. I got my hands on Maya later that year (or the year after) and only animated casually. As of late, I've animated with the aim to improve. While I don't expect to be an expert any time soon, I do hope to be as good as I can possibly be. Many of the…
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve found the right place! Following the development of many successful titles on iPhone such as the Modern Combat, Dungeon Hunter,…
Hey everyone! :) I'm currently developing a medieval RTS with Unreal Engine 4. I'm working on this for almost a year now, so quite some time and the game is already working pretty well. I have mostly only worked on getting the logic of the game done since I am no artist, so I don't have super fancy graphics to show to you…
Hi art buddiess! Im MARKDIDIT (mark ehlen) I think this is my first thread in Polycount? Saw the contest and couldn't resist! ABOUT ME 24 year old 3d modeler / digital sculptor currently living in Las Vegas. Specifically, I'm a creature concept artist who has recently transitioned over to learning stylized environment…
We've tried to design the texturing tools to be flexible and not limit you to a specific style or workflow. There's a free 30-day trial so by all means, give it a go and see how well it works for your needs. To answer some of your more specific questions: "is it only designed for high end texturing (procedural auto-mask…