My own stance on drug use is easy to state and difficult to explain. I am against drug use. And I shall do my best to explain why. Basically, everything that makes up you is inside your brain right? I mean you use your body to accomplish tasks and to get what you want, via your brain, and your senses are all sent to and…
You can't just past the .as file into a flash file. If you are using the Flash IDE (what most people normally think of as Flash) you would have to link to the .as source file for your model, and have your 3D library of choice ready in the same folder. For the user to rotate the model, you just need to provide the right…
Awesome. Really inspiring stuff! For me it looks like that the new tech is not neccessarly just a new tool. If I am not comepletly wrong, it loos like they blend in and out the normalmaps based on facial muscle strecht and added a "wrinkles normal map" also for areas like the forehead. As for Valve, I really like their…
Finally got to try this last night on a friend's 360. I've been relatively unimpressed with the 360 so far, but I have to say that playing this game on an HDTV was a jaw-dropping experience. This is definitely the most graphically impressive game I have ever seen. We didn't touch the campaign, but playing multi on Live was…
SF: Morphmaps are vertex movements for animation, right? The modifier stack is something completely different. Basically it stores the mesh as a series of functions that take the result from the previous function and give their result to the next in line. Some modifiers are user controllable, stuff like "edit poly", "UV…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
PAID CONTRACT or ROYALTY (Possible Equity) Compensation Start-up Privately funded Under review by multiple AAA Publishers Looking for talented UE4 developers to produce a high quality Playable Demo/Game Trailer SVA Games, Inc. Project Title: IronTitans: Robot Fighting Champions Description: IronTitans is the spiritual…
Hi to all and sundry on the Polycount forums (love the banner, by the way), Honestly, I've never gone looking online for talent before so you'll have to excuse the roughness of this post. Although I'll try to answer questions as well as I can. I'm with an open-source project called TremZ, to develop a game of the same…