Hello everyone, Well I've been missing for 2 months... work and helping on side projects... So to bring this thread back to life I'll be posting some older works that will also be revisited. But first here is an image from one of the side projects that had me distracted. Darkout is a game my brother is making and until now…
i have entered. but my attitude toward it is very different to my attitude toward past "huge competitions". previously i've entered all full of gusto, and within a few days, or the first two weeks i've run out of steam and i finally figured out why. I've always felt overwhelmed by all of the big gun artists entering... the…
I would say not to. I know a few people who have got them and not really achieved much as a result of them, I'd say you'd be better off buckling down on your own to learn your skills and get involved with as many projects as possible. That said, going to university would help you meet a whole network of people who do the…
So, after finally getting an SMD exporter to work in maya I am now having trouble importing the model into dota. I have two main issues: - Model lying on the floor: Im guessing this has to do with the fact that i moddeled Billy in maya with +y as the up direction in stead of +z which steam uses. However, after rotating the…
Yes, at 32 inchs 4K will look great, but at 15 inch it'll cause eye strain. The size of the screen dictates what resolution makes the most sense to run it at, with the higher the resolution the larger you want it and vise versa. The eye strain you mentioned when looking at a 1080p set was likely due to it being too big…
I think it's looking great so far! Getting close to nailing the atmosphere! A few minor crits though. The most immediate is that your scene needs more contrast. Dead Space is a relatively dark game. You need to pump up the blacks in your dark sections. This screenshot is pretty bright compared to others, but showing how…
When I'm looking at these pictures I have controversial feelings. The name of the thread is Sci-Fi city but I see a Diesel punk plant. First of all you have a mix of two(at least) different styles. Your doors for example look more like a pure sci-fi from Doom 3 or Halo but on the other hand you have kinda antennas and…
there's a thread on the steam forums about this, apperantly everything's done for munch, they're just having a really hard time getting Stranger ported over. it's funny cause the whole reason they dropped the ps2 version of stranger is cause they couldn't get it working on that either (and why it won't work on 360). I…
I never liked this idea. I spend alot of money at used game stores. Most games just aren't worth the 'new' price to me. Even more so with this coming generation and it's 60+ price tags. I'm also not fond of 'not owning the physical media'. To me, this tells me that Sony should buy back the physical media when I'm done with…
Sandbag: You're in the minority - and when you're making an entertainment product (a game) for a mass market, and the mass market wants to see "cool stuff" (guns), they don't care quite so much that the breech/cocking level/recoil mechanism/whatever I don't even know what guns consist of/bits aren't in the right place or…