And here is the rest of the list http://kevinpenrods.....ate-color.html - Kevin Penrod http://kingmob.cgsociety.org/gallery/ - Ian Joyner http://klsadako.deviantart.com/ http://www.conceptar...hread.php?t=870 http://lacedemon.info/ http://leandropavanelli.wordpress.com/ - Leonardo Pavanelli http://leventep.deviantart.com…
YEY!!! Another "Laptop" thread!! :D If you are at the start up level of things you should go with Zac's suggestion, or try Dell Precision. If not than ya sure, For learning purposes you should just spend some what money to buy a second hand iphone...and thats it, you shouldnt be spending money for any dev software…
Okay, I'll try enrolling in a drawing course. I was recommended istebrak on youtube and I might give her a shot because her critiques are very "real" and gives one-on-one with students. But I'm not very sure because I heard mixed opinions on both sides on istebrak, I feel like she's a good teacher though. My struggle with…
Autodesk offers free software for educational uses, you can download 3ds Max or Maya directly from them after signing up with an email address http://students.autodesk.com/?nd=download_center 3ds Max and Maya are the most popular 3d apps in the games industry, so you would be able to find more tutorials, plug-ins, and…
Another Schoolproject Task was to rewrite a short story http://www.english-for-students.com/The-Magic-Pot.html and make the Previz for that fictional Project (Storyboard, Characters, Environment/Props). Have to deliver tomorrow so expect an update later on. Wish I would have more time for this :P.
Actually, just to show off, a couple of older ones you might have missed - The Foolkiller by Steve Gerber, it was a 10 issues limited run though possible available to pick up as a collected edition now. He also did a cool 2 parter called The Legion of the Night with Whilce Portaciao just as Whilce was making more of a name…
good job! i think you've got the odd problem here or there. i'll list what i notice, but that doesn't mean anything's WRONG nessisarily. take it or leave it. muscle structure around the arm looks wrong. space between the bicep and the back of the arm is.. acctualy, im pretty damn sure that's totaly wrong. it's puffing out,…
heh, make sure you don't have deformation / normalize checked on. Just colors checked, is alright, when you go into projection master. It just depends on the texture size that you've created, how much detail you can get into your bumpmap. I'm using a 4086 x 4086 pixel map. Been working a bit more today. Got some XSI hair…